Category: Architecture
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Cost-Effective, Auto-Scaling Minecraft Hosting on Hetzner
Introduction Running a Minecraft network is expensive when using traditional dedicated hosting. Servers are often online 24/7, even if they’re sitting idle during low player activity. Ion.Cloud solves this problem by combining effective scaling with Hetzner Cloud’s pay-per-minute billing, creating a smart system that scales horizontally only when demand requires it — and scales down…
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Autoscaling in Software Development — How It Works and Why It Matters
In modern software development, applications rarely run on a single static server anymore. Instead, they run in dynamic environments where the system automatically scales up (adds more resources) or scales down (removes resources) based on demand. This process is called autoscaling. Whether you’re running cloud infrastructure on AWS, Azure, GCP, or a Kubernetes cluster, autoscaling…
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Dedicated Servers vs Cloud Hosting — Flexibility and Cost Comparison
When it comes to hosting applications, game servers, or enterprise workloads, one of the biggest decisions you’ll face is Dedicated Servers vs Cloud Hosting. Both have their strengths — and their drawbacks. The best choice depends on your performance needs, scaling strategy, and budget. 1. Understanding the Two Models Dedicated Servers A dedicated server is…
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ML.NET vs PyTorch — Which One Should You Use for Machine Learning?
When it comes to building machine learning (ML) applications, there’s no shortage of frameworks to choose from. Two names that often come up — especially in very different circles — are ML.NET and PyTorch. While they both serve the same high-level purpose — enabling machine learning — their design goals, target audiences, and ecosystems are…
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Microservices vs Monoliths — Cost and Complexity in Real Projects
When developers talk about software architecture, the debate between monoliths and microservices comes up almost every time. Some say microservices are the future. Others argue they add unnecessary complexity.The truth? Both have strengths and weaknesses — and the right choice depends heavily on your team size, budget, and scaling needs. Let’s cut through the hype…
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Optimizing Minecraft Server Hosting — Bare Metal vs Cloud
Minecraft might look like a simple block game, but anyone who’s run a server knows it’s a resource-hungry beast. Between CPU-heavy tick calculations, RAM usage for worlds, and network demands for players, choosing the right hosting model can make or break your server’s performance — and your budget. Two popular options are bare metal dedicated…
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Why Every Website Should Use Cloudflare
If you run a website — whether it’s a personal blog, an e-commerce store, or a massive SaaS platform — you’ve probably heard of Cloudflare.What started as a security-focused CDN (Content Delivery Network) has evolved into a powerful platform that can speed up, secure, and even host parts of your site. Here’s why Cloudflare is…
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Event-Driven Architectures — Why and How to Use Them
Introduction Modern applications need to be fast, scalable, and loosely coupled. One way to achieve this is through Event-Driven Architecture (EDA) — a design pattern where services communicate by sending and reacting to events, rather than calling each other directly. Think of it like a chain reaction: When something happens (“UserSignedUp”), it’s broadcast to the…
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Building a Machine-Learning Powered Minecraft Cloud Platform
For the past months, I’ve been working on a project that combines my love for Minecraft networks with my passion for modern cloud technologies — a machine-learning powered Minecraft Cloud. Why Build This? Between 2014 and 2018, I ran several Minecraft networks. Back then, we relied on publicly available cloud solutions (often customized to fit…